Strukt

Got+depth%3F+Auto-stereoscopic+LCD+for+mobiles

Epson spread the news today about a high-resolution autostereoscopic display for mobiles. It has 384 x 256 3D-pixels for each eye with a screen width of only 2,57 inches - not too bad. We’ve seen a lot of these displays already (see Tanja’s post about Newsight), but this one is - according to Epson - much sharper and more vivid. It uses the usual technology for autostereoscopic displays, but has additional lenticular lenses in front of the display:

That means that the next iPhone might boast 3D-images and that we can play 3D-games on the next PSP? Coooool, ey.

Via macnews.de
(in their article, they say the displays are 1024×768, but you can only see 384×256 in 3D according to Epson’s information in the article linked above)

Spherical+Multi-Touch+Display

It was rumored for quite a while now that Microsoft is working on a spherical multi-touch display prototype. Today, at Microsoft’s Faculty Summit in Redmond, people will get the first chance to interact with it. The sphere is built on commercially available hardware by Global Imagination of Los Gatos, California, but Microsoft managed to put the camera for tracking user interactions behind the SAME lens as the projection source. This of course is a clever way to avoid tracking from outside or a bulky globe-stand.

As of now, Microsoft does not seem to aim for a commercial version of the spherical multi-touch display, they simply want to proof the concept and also see how people accept the unconventional screen and its interaction possibilities.

Make sure to check out the video on this page.

via Engadget

Stantum+provides+15%2C4+inch+multi-touch+TFT+screen

Stantum Multi-touch technologies
The french company Stantum, formerly know as Jazzmutant and developers of the infamous Lemur (Gregor wrote about it), have developed a 15,4″ multi-touch TFT screen. This was released in January already, but since then there have not been any news on this - we still try to get hold of one. I am sure that it works as smooth and responsive as the Lemur, but allowing to display whatever you need on a 1280×800 TFT, which is just what we need for interactive terminals, media browsers, games… and development of applications for our big multi-touch table.


Stantum provides a very basic explanation how it works, and they also released it as a development kit. We are sure this is the way human-computer interaction will evolve.

Multitouch+LCD+Display

As one of the first companies, Albatron demonstrated on this year’s Computex a 22″ touchscreen LCD display which would retail for roughly 120% of the price of a usual LCD without touchscreen feature. That surely sounds promising and a little bit surprising at the same time. Their flagship 22″ LCD (1680 x 1050) that has a sensor on each side of the display and the technology is scalable to 24″ and beyond through the addition of a single extra sensor.
No info about this product can be found on Albatron’s Website but we’ll keep you posted about upcoming developments.

3D-screens+that+work+without+glasses

The german company Newsight is developing the so called “autostereoscopic” displays. With this technology it is possible to look at a real footage scene or a 3D scene from different angles by moving your position in real space without wearing stupid googles.
You see the object with a similar effect which you would get with 3D glasses that are used in combination with the corresponding content to create a three dimensional illusion. This video shows the reaction of the people seeing one of these displays in action.


These illustrations show what it’s like to look at autostereoscopic displays. Pretty cool I’d say - it would be interesting to develop interactive installations with it, as they are available up to 57″ (1,3 m width, 0,8 m height) in full HD!

T-Mobile+new+multitouch+GUI


T-Mobile new multitouch GUI, originally uploaded by SharonYanai.

This slick multitouch wall seems to work quite fine, and has an acceptable response time. Although some contacts are not registered. I like that it is shiny. Obviously they work with direct illumination, that means that they have infrared light sources behind the glass (opposed to internal reflection, where the infrared is in the glass only). This makes it possible to recognize movements in front of the screen as well, but not to distinguish between touches and movements close to the screen, I guess.